Tactical requirements: high
DPS requirements: average
Overall difficulty: 9/10
Attempts: 186
World rank: 918
Really, really difficult boss, probably second hard following Mar'Gok. We wasted almost 4 week resets to defeat it. Problem was not even in DPS or hard tactical movements, no. This boss is about surviving long enough to finish the fight. Too much different things happens - spiral explosions on the floor, debuff, skeletons chasing you, priestesses aoeing, and on top of that you have to pay attention to people's shadows - you need to kill them not very soon - or you will be drown in skeletons, and not too late or you can miss the moment and one will die. And all this happens when raid is taking HEAVY damage from boss aoe and abilities.
The key to the fight is killing all adds - priestesses > skeletons > big add fast enough. As soon as people will learn to ignore the boss except burst phase and focus only on adds you will start to make progress. Also, when you are inside Gorefiend's stomach, don't try to kill skeletons - you will not have that much DPS, try to lower their HP at least by half. As Arcane mage that was simple due to slow debuff - slowing one skeleton - several arcane blasts, then switch to another, and so on.
Actually I missed our first kill, but here is a video:
#worldofwarcraft #warlordsofdraenor #warlords #wow #mythic #hellfirecitadel #gorefiend
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