Tuesday, January 27, 2015

Blackrock Foundry raid on PTR

          Today we had a chance to try new raid instance before it opens. I even stealth-sneaked to several areas to see the bosses :D Though only one boss was available - Gruul-no-longer-Dragonkiller. Cruel orcs cut poor creature's hand. We even gave Gruul couple tries, before server got closed for maintenance. Boss itself is easy, we got him to 50% from 2nd try, there are several mechanics, but only one is dangerous - and it is only for tanks. For others it is usual DPS & "don't stay in fire" boss.


          But there was another thing that troubled me. I love lore and environment, I like to look on different areas, instances, zones. For example Elvynn Forest is still my most favorite area. Siege of Orgrimmar was very well made - it was very fun to fight under Vale, to fight in Orgrimmar itself, too bad the way to Garrosh very soon turns off to boring catacombs with anvils, molten metal and grille floor. From first view Blackrock Foundry looks like the very same orc citadel we saw dozen times already. From Blackrock Depths\Spire\Caverns and almost all TBC instances to Blackwing Descent and SoO - this pattern is the same - walls and spikes of black metal, molten lava and orcs. Granted, I understand it is FOUNDRY after all, and I didn't see whole instance yet - I just hope there will be something new.
         

Saturday, January 24, 2015

Imperator Mar'gok Mythic


          No, we didn't get him yet :P
          But we are working on it. For past two weeks we are trying to break through this encounter. Imperator is really the hardest boss of current content, difficulty is similar to once Heroic Garrosh. I don't remember when we saw 15 min fight last time. And during this long 15 minutes you need to focus constantly - one mistake usually leads to wipe.

 
 
          Problem is this boss has high requirements to individual skill - EVERY participant in the raid must know his task perfectly. Because from my previous experience, every guild (except Method and Paragon probably) has some players better than average guys - people who don't usually fail, average guys - 2nd category, and people who fail constantly. On Normal or Heroic guys from 1st and 2nd group carry those who fail, but this last category of people being quickly separated on Mythic bosses. On Mythic bosses it is guys who does not fail usually carry those average guys - not because they like it, but because there are usually only few such good players. And this is actually fine - all people have different skill level, but once again, on Mar'gok this does not work. That's why we have so few kills right now.

 

          We have more than 120 wipes for now, and I don't know will we get him before Blackrock Foundry opens. But we will do our best - for sure :)

 
 

Tuesday, January 13, 2015

The Butcher Mythic 5/7M


Tactical requirements: low
DPS requirements: very high
Overall difficulty: 9/10
Attempts: 58
World rank: 683
Awesome boss! Ol'good Patchwerk fight :) These fights usually are tactically easy and very short but after combat you can feel your hearth trembling even more than after long Brackenspore/Imperator fights. When you overgear this boss this becomes short but boring tank and spank fight, but for the first kill when you squeeze yoursekf gor evety tiny bit of DPS, pushing buttons like mad, wipe over and over and feel a scream growing inside you when you see last percents of boss' HP fading. Awesome!


DPS requirements for the Butcher are VERY HIGH. We barely made it using all available gear, crafts, upgrades, even 50 stat runes! After several tries we understood our DPS is not enough, so we went to AH and spend all our gold to all available upgrades and runes - that is the price for victory, but I would gladly pay it over again for all the fun I got yesterday :)

p.s. I was sooooo sad when the guy who make our logs said he recorded all wipes but kill try >.< Though my guildmate made me a present today - he recorded a movie, I can even hear our nerdscreams! :D Enjoy!
http://www.youtube.com/watch?v=weRdBJA7DJ4
p.p.s. Mages are top again! :P
 
#worldofwarcraft #warlordsofdraenor #warlords #wow #mythic #butcher #thebutcher

 

Monday, January 12, 2015

Tectus Mythic 4/7M

 
Tactical requirements: high
DPS requirements: average, high on p3
Overall difficulty: 8/10
Attempts: 131
World rank: 814
          Even the mountains can fall! Finally Tectus is down! Yeah, that was hard. A bit easier than Brackenspore, but still very hard. Unlike Brakenspore this fight is much shorter and phase 1-2 (this is 3-phased fight) are easier - you just DPS the boss\adds and move from spike, but the last phase is a terrible mess - fire is everywhere, small spikes are everywhere, and as soon as big spikes start to spawn all room becomes one big line of sight zone leading to instant wipe. Phase 3 is very short - about 40-50 seconds - you need to aoe burst adds like mad - and either you kill them fast enough or environment will overwhelm you.
          From the DPS chart you can see mages are top on this encounter - especially Fire mages due to crazy aoe. But I must say Fire is the worst and most random spec in the game. It is terrible - when you cant use your Combustion because damn Pyro does not double crit for a minute you start to boil with rage. There is no such random spec as Fire - imagine you got good Ignite and then think: "Shall I use my Combustion or I need to wait for bigger Ignite?" Or another situation - for example this moment on Tectus when you need to apply your heavy Combustion to all adds, but alas! Your Pyro does not crit :) Welcome to 20k aoe DPS world. I can make new slogan for a mage: "Non-crit Pyros and Power Crystal - play a mage&make your butt hurt!" :)
          Now the Butcher! WTB triple spec for Arcane :P

#worldofwarcraft #warlordsofdraenor #warlords #wow #mythic #tectus