Friday, July 8, 2016

WoW: Legion Beta: Level 110

          It took me quite a while to level to 110 ))) About 3 months :D But I have my reasons, that I'll share later. As for now I must say this can potentially the best expansion ever.
 
 
 
          First of all Blizzard promised smooth launch due to their newest technology - "server shards" or smth. Doubtful, honestly, all their expansions lauches caused terrible lags and the game became terribly unplayable and frustrating for several days or even weeks. But lets hope for the best future :)
          Second, DH expirience was absolutely amazing! This is the class I dreamed for when I was playing my rogue for many years - agile, mobile, fast. Admit it, everyone wanted to play DH since WC3, isnt it? To slash enemies with enormous warglaives! To bombard them with Fel magic! To burn them with your blazing eyes! DH's kit is great, as once rogue kit was - you have many abilities allowing you to break your distance with enemies - to dash to them, or vault away. DH's AoE is just beyond awesome, this is what I was always lacking on my mage - burst aoe. It can take ages until you stack enough Ignite on enemies, but here you just - SLASH! CUT! BAM! and pack of trash is gone )))
          As for levelling expirience - it is great aswell. Zones are amazing - look on this screenshot - this is Val'Shara - the land of druids. Look on the screenshots below - this is Suramar, ancient elven city, that survived The Sundering. Graphical and texture makers overdid themselves - the game looks great! This time Blizzard have changed the technology when you level up - now all mobs are scaling with your level, making questing progressively harder. Although with levels you get better gear, mobs become much much  tougher with every level. For example on level 100 I could pull packs of 6-8 mobs despite my gear was quite bad - DH's starting gear - about 700 ilvl. But closer to 100 - 108+ I could only pull single mob - two enemies sometimes meant death. Quest rewards are also scale with your level - every level quest rewards ilvl increase for about 10 levels. So imagine when you play HC Mythic geared character with ilvl ~740-750, you can probably stomp enemies until level 105-106, but then quest rewards will be better than yours, so are mobs will be tougher.
          Now lets see what high level content offers us.
 
          And in the end another screen - Khadgar's head :)
 
 
          Looks creepy, isnt it? 8-)

Monday, June 27, 2016

Dancer of the Boreal Valley (#12)


Boss: Dancer of the Boreal Valley (#12)
My level: 82
Number of tries: 2
Difficulty: 2,5/5
          My first death was due to the fact I didnt change my weapons after Yhorm, so this boss was quite a surprise to me :) Quite easy fight - equip shield, roll behind the boss and strike. Boss has low HP, so it isn't much a deal. On the other hand, clearly, that my level and sword upgrade level were quite big, so the fight seemed easy probable because of that.
          Upgraded version of Flexile Sentury and The Lost Sinner combined.


#darksouls3 #dancerofborealvalley #dancer #borealvalley

Sunday, June 26, 2016

Yhorm the Giant (#11)


Boss: Yhorm the Giant (#11)
My level: 82
Number of tries: 7
Difficulty: 3/5
          It required 4 tries to realize how it is possible to defeat this towering monstrosity, and 3 more tries to actually defeat him. Quite difficult boss - fast for a giant and hits like ... well, like a giant :)
          Upgraded and armored version of The Giant Lord.


#darksouls3 #yhorm #yhormthegiant

Saturday, June 25, 2016

Aldrich, Devourer of Gods (#10)


Boss: Aldrich, Devourer of Gods (#10)
My level: 77
Number of tries: 7
Difficulty: 4/5

          Anor Londo ... This name returns us in the time long forgotten ... Gwyndolin, where are you ... eaten by a monster ...

          While Aldrich himself poses significant challenge, getting to the boss is by no means not an easy task too :) I died 6 times before I was be able to defeat Aldrich, but I also died 5 times before I could defeat the cursing beast that guards the gate from inside :) And those knights - I don't remember how many times I've died. Each knight is so strong so they can compete to Iudex Gundyr himself.
          And then was Aldrich ... Really, I made it from the first try, while helping Anri of Astora. I thought that this kill will be counted as mine, and even thought about exiting the combat, since I wanted to defeat all bosses solo. Nevermind, Aldrich is one of the hardest bosses so far. It seems that from this point (even from Pontiff - 9th boss) there will be no more easy bosses. In DS2 middle bosses were hard - when I didn't gain much power yet, but here bosses become gradually stronger, despite all your upgrades.
          I think for casters this boss might be easy, but for melee - since it teleports to opposite end to giant room and spraying you with magic from there - it is hard. I died at least 4 times due to his overwhelming barrage ability - the only solution - is run, until it exhausts.
          Reminds me of ... hmm, Nashandra?


#darksouls3 #aldrich

Thursday, June 23, 2016

Pontiff Sulyvahn (#9)


Boss: Pontiff Sulyvahn (#9)
My level: 70
Number of tries: 4
Difficulty: 4/5
          Soothing light of the moon softly shines over the great cathedral as I for the first time set my foot on quiet streets of Irithyll of Boreal Valley.
          Such a beautiful zone, beautiful and in the same time dangerous. Tall ghostly knights pose serious danger, I died more then ten times before I made it to the boss. But again, Irithyll is beautiful, city of gothic architecture in the moonlight, just check these screenshots:
          As I like to play the game solo - to defeat bosses without any help, I've tried my usual tactic - Dark Sword + shield. But Pontiff was not so easy to be taken down. Moreover so far it is the most serious enemy I've encountered. He is swift, and almost never rests after attack, it is hard to outrun him and recover stamina, hard to block. On top of above, there is another thing - the boss created his twin with low HP. Two Pontiffs at once, I didnt think it is possible to beat at first, very hard.
          This time my shield became ineffective, so I changed my outfit to be able to roll without delay. Only 4 tries does not mean the boss was easy, just it is me who was lucky :)
          And I don't remember anyone that looked like Pontiff - he is way too fast ... On the other thought - maybe, The Lost Sinner? Yeah, probably, almost as deadly as she :)


#darksouls3 #pontiffsulyvahn

Saturday, June 18, 2016

Old Demon King (#8)


Boss: Old Demon King (#8)
My level: 62
Number of tries: 1
Difficulty: 1/5
          When I saw his mace I was like: "Darn, I'm in trouble." :) In fact - very easy boss. Well known tactic - "stay at leg@hit" works perfectly here.
          Smelter Demon #2 :)


#darksouls3 #olddemonking

Friday, June 17, 2016

High Lord Wolnir (#7)


Boss: High Lord Wolnir (#7)
My level: 59
Number of tries: 3
Difficulty: 1,5/5
          After first try: "Darn, he is so hard!" After 3rd try: "He is so easy." :) Once I've noticed he loses 1\3 HP when his bracer breaks fight became quite trivial. Wolnir hits hard, that is true, but he is VERY slow - you can run to him, run away from him, and run to him again, maybe even score several hits. He has a lot of HP - thats why I thought the boss hard, but his bracers are breaking so fast, thus killing the boss like in a minute.
          By the way, it seems that after certain point the game become quite easy. I've changed my sword to Dark Sword which is much easier to upgrade. My sword is +5 now, when Irithyll Blade was only +2 (Twinkling Titanite is hard to find). Also it seems my level is high for this zone - I didnt encounter any difficult places in Catacombs, though died a lot due to stupid reasons, like holes or skeleton balls :)
          Reminds me of ... I even dunno ...Old Iron King?

#darksouls3 #wolnir #highlordwolnir